MARCO CARLOTTO
MA Project
Puzzles for a Horror Game
In this project, I worked under a teacher and a game industry ex-professional, creating puzzles for his horror game.
The procces involved working in a simplified spiral workflow, brainstorming ideas, gettitng feedback and prototyping.
In the end of the project, the best four ideas were selected and a small playtest was conducted.
MORE ABOUT THE MA PROJECT
PUZZLES
More than 10 puzzles were designed and more than 30 ideas were discussed and either discarded or recycled. The best four puzzles were further prototyped to be playtested by a small group of players. After the playtest, the feedback was implemented and the final version of the puzzles were reached
PROJECT
In this project, I didn't work in a version of the game. A project not related to the game was provided to me. That means the meshes are place holders.
FINAL PUZZLES
These are the final four puzzles